Mission Groups
S0-What Comes Before
Prologue Mission Posts, And Back Story
Included Missions
-
S0:1: What Is Past, Is Prologue
Posts: 35
Why did you decide to join the Long Jump Project? What drove you to the idea that a mission, potentially one way, outside of our galaxy was the place to be. This is a mission thread to help categorise back posts that occur within the Milky Way.
S1: Where No One Has Gone Before
Exploration beckons, but so do the sins of the past. How will our brave explorers fare as they venture where no one has gone before?
Included Missions
-
S1: These Are The Voyages...
Posts: 45
Location: Far Far Away, Blue Giant star on the outskirts of the Milky Way one light year from the Galactic Barrier. This is to be the stepping off point for the Longjump Project on its mission into the unknown... -
S1:2: Rubicon
Posts: 87
During the long cruise from their entry point to Dark Space to the edges of Messier 4, the crew of the Traveller shore up the damage they took in their exit and get used to the idea of being alone and together at the same time.
But there is one more test before they enter Messier 4. -
S1:3: Myriad Problems
Posts: 110
The Traveller expedition has arrived in Messier 4...finally! Tired, tested, but now ready to begin their mission of exploration, the crew and colonists take a moment to account for their losses and shore up any damages. -
S1:4: A Murder Of Crows
Posts: 84
The Traveller has escaped the lair of the High Executor, the leader of the Myriad and architect of the atrocities in Messier 4. But damaged and wounded, the ship must make the 15 light year transit back to Carpathia using the same hopscotch warp tatic as before.
During this transit a young star system is detected in the early stages of planetary development, offering easily accessible resources for the take that will greatly improve the ship's chances. What they find in the dust and debris littered system will challenge the crew, and perhaps end the voyages of the starship Traveller.
S1.5-A Moment's Respite
Following the First Battle Of Canopus Station, the crew use the two months of repair time the Traveller will need to come to terms with their new reality. No longer are they alone in Messier 4, and as Starfleet and Project long Jump ramp up their presence in the cluster, what does that mean for our explorers?
Included Missions
-
S1.5:1:A Time To Heal
Posts: 44
The crew use their two months of downtime to figure out their place in Messier 4. Old friends depart, and new ones join the crew as they prepare to set forth.
S2: A Time For All Sorrow
The USS Traveller embarks on her new mission into the alien depths of Messier 4. To seek out new life, new civilisations, and begin to untangle the briar patch of machinations and treachery that is the domain of the Myriad.
Included Missions
-
S2:1: Good Will Gunboat Tour
Posts: 62
The USS Traveller ventures forth into the unknown of Messier 4 to reach the world of Casstaul. Home to the serpent-like Casstaulli, a race who have hidden their advanced state of technological development whilst under Myriad occupation, could very well be a powerful alley for the United Federation of Planets in Messier 4. But getting in and securing a meeting with the secretive and Janus like people of the Casstaulli without alerting the Myriad to their presence might be an order to high for the crew to over come. -
S2:2: Something Missing Something New
Posts: 42
The crew of the USS Traveller have successfully returned to Canopus Station, bearing with them the survivors of the Castualli who fled their home system once the Myriad became aware that they intended to break their accord with them. Now rested, restocked, and once again out among the stars, the Traveller returns to its mission of exploration.
A mission cut short when the alien presence called Clee'san detects the faintest hint that her long lost people, the Morningstar Ascendency, might be closer than she thinks.
S3: By The Hand of Scylla
Following the disastrous mission to the Clockmakrer dyson sphere at the heart of Messier 4, the USS Traveller's crew awaken to find their ship damaged and adrift. The ship's viewports and outer hatches are all sealed, along with the sensors constantly rebooting, they are literally flying blind.
Included Missions
-
S3E1: The Tempest
Posts: 6
The Traveller is adrift in space, but where is unknown. The main and secondary sensor systems keep rebooting, coming online for a moment and then rebooting again. Even the view ports are useless, as blast shutters designed to reduce battle damage have closed over them sealing them inside.
Everyone on the ship remembers being somewhere else: on shift, in their quarters, on the Rec Deck...and then there were somewhere else, as though skipping through a holonovel to a random page. The away team has returned, ship is damaged, blind, and deaf.
Where the hell are we?